LiDAR-to-Gaussian Splatting engine, runs locally

LiDAR to editable Gaussian Splatting, on your laptop.

PointPeek is a local engine that converts LAS/LAZ scans into lightweight, editable 3D Gaussian Splatting assets without cloud uploads or expensive workstations. Survey-grade fidelity, ready for operations.

Local processing benchmark Turned a 140-million-point road LiDAR dataset into a lightweight, editable asset with survey-grade fidelity — entirely on a standard laptop.
Input
140 million-point road LiDAR
Environment
Standard laptop, fully local
Output
Lightweight asset, survey-grade fidelity

Why it matters

Current point cloud workflows break down at the inspection, update, and sharing stages.

01

Raw scans are too heavy to use directly

LAS/LAZ is accurate, but poorly suited for inspection, sharing, and repeated review. The friction to show decision-makers is too high.

02

Cloud dependency strains both cost and security

Uploading large spatial data every time accumulates friction in cost, time, and security.

03

Assets created once cannot be updated

Roads change daily. But traditional Gaussian Splatting is hard to partially modify — even small changes require rebuilding everything from scratch.

The core idea

Survey-grade fidelity, reliable results. And — it's editable.

PointPeek delivers survey-grade fidelity in the Gaussian asset, with consistent, reproducible results you can rely on in production, and output structured for granular scene editing — add, delete, and update. The validation process is straightforward—send us your LAS/LAZ sample, and we will reply with the converted results.

Request sample data verification
01 / convert Survey-grade conversion

LAS/LAZ scans become Gaussian assets with survey-grade fidelity. Results are consistent and reproducible.

02 / handle Large-scale local processing

Handle 60GB-scale data on ordinary laptops. No cloud uploads, no external exposure.

03 / edit Granular scene editing

Add, delete, fill regions, copy and paste. Just re-convert the changed road segment.

Workflow

From field scan to operational 3D asset, on a single machine.

  1. 1

    LAS/LAZ input

    Input native LAS/LAZ files directly. No preprocessing, no pre-conversion, and no uploads required.

  2. 2

    Local conversion

    Generate Gaussian assets on an ordinary laptop, with consistent, reproducible results every run.

  3. 3

    Inspection and editing

    Review point cloud and Gaussian Splatting side by side, and edit (add, delete, copy) on a region-by-region basis.

  4. 4

    Operations and scale

    Lightweight assets extend into web sharing, partial updates, and AI and simulation integration. No need to rebuild from scratch.

Built for spatial operations

Fields where reality-based 3D assets need to work at the operational stage.

HD map production and updates

Update only the changed road segments. No need to re-scan the entire city.

Autonomous driving simulation

Repeat QA, route inspection, and scenario simulation in lightweight reality-based environments.

Digital twin operations

Use measured point cloud data as the base for visual and operational twins, accumulating and updating changes.

Physical AI environments

Convert real-world spaces into training environments for robotics and autonomous driving. Reality-based assets that complement the limits of synthetic data.

For Physical AI

The gap synthetic data can't close — filled with real, measured spaces.

Physical AI trains in simulation and must work in the real world. The sim-to-real gap can't be closed with synthetic data alone. PointPeek feeds the training pipeline with actually measured spaces — as editable, updatable, scenario-ready assets.

Reality-grounded

Environments grounded in measured data

Survey-grade, millimeter fidelity in the Gaussian asset. Not a plausible-looking synthetic scene — actual roads, factories, and urban spaces used directly as training environments.

Editable scenarios

Build scenarios on top of measured environments

Add vehicles, place pedestrians, create construction zones — on the same road. Starting from a measured base and applying variations only, scenario diversification is fast and consistent.

Continuous updates

Environments that accumulate real-world change

When a road changes, update only that segment. The training environment doesn't get built once and frozen — it stays alive by accumulating real-world change.

Local & private

Training assets with no external exposure

Survey data, factory interiors, secure facilities — data that can't leave the premises is converted locally and used for training. The data never leaves the client machine.

Built for
  • Autonomous driving SIL/HIL simulation
  • Robotics policy training environments
  • Sim-to-Real domain transfer
  • Reality base for synthetic data augmentation
See how real-world LiDAR becomes a simulation asset — Paris-CARLA-3D case study

About us

PointPeek is a LiDAR-to-Gaussian Splatting engine for operating reality-based 3D data locally.

Built to directly solve problems encountered in real operational environments. First validated on road-based LiDAR, and expanding collaboration to diverse real spatial datasets.

Contact PoC, sample data validation, and indoor, urban, or industrial space data collaboration are all welcome.
  • Adoption and PoC inquiries
  • Sample data-based performance validation
  • Indoor, urban, or industrial space data collaboration